Our 5-person interdisciplinary graduate program team of programmers, sound designers, and technical artists developed this experience in 2 weeks for the class “Building Virtual Worlds” at Carnegie Mellon University’s Entertainment Technology Center.
The prototype consists of the following:
- The Unity game engine, which powered the gameplay mechanics and the world of Planet 532
- An Alexa skill developed by the team, which acted as the voice user interface for the game
- Amazon DynamoDB, a NoSQL database which stored guest state throughout the game
- Oculus Rift and Amazon Echo, which together allowed guests to interact with the virtual world
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