Zune 3.0 Games and Microsoft XNA Game Studio 3.0 Beta
Well the Beta for XNA has been released which means that the Game creation for the Zune can continue.
You can download the update here:
http://www.microsoft.com/downloads/details.aspx?FamilyID=63f74eeb-02ef-4339-9dcb-0cb58362bd7c&displaylang=en
Unfortunately you still cant get the old games to work until whom ever created it updates the code to work with the new software.
In the help file it claims that all you have to do is update the XML file (csproj) but that doesn't seem to be enough with any of the games and apps that I tried to update. I’m not a coder so I have no clue what to do with the additional errors I was getting after making the changes so I guess I will have to wait a few more days like everyone else to get my games back :-(
http://creators.xna.com/en-us/XNAGS3BetaReadMe
Here are the directions to update the csproj file to work with the new software.
Now you just have to figure out what else is broken :-P
1.2.1. How To Upgrade Projects from XNA Game Studio 3.0 CTP to XNA Game Studio 3.0 (Beta)
You will need to manually upgrade projects that were created with XNA Game Studio 3.0 CTP in order to use them with XNA Game Studio 3.0 (Beta). The upgrade wizard for XNA Game Studio 3.0 (Beta) upgrades only XNA Game Studio 2.0 projects. To manually upgrade a project created in XNA Game Studio 3.0 CTP, use the following procedure.
- Right-click the project node for the XNA Game Studio 3.0 CTP project and select Unload Project. The node will now be marked unavailable.
- Right-click the project node again and select Edit <projectname>.csproj. If you are using Visual C# 2008 Express Edition, you will not be able to edit the .csproj file directly in the IDE. Instead, use an external editor such as notepad.exe.
-
In the XML editor, scroll down to the bottom of the .csproj file and locate the following three <Import.../> elements.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.Common.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.NestedContent.targets" />
Replace these with the following two <Import.../> elements. Note that the first element is the same.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
- Save the .csproj file.
- Right-click the project node again. The project node will still be marked unavailable.
- Select Reload Project .
- Click Yes to close the editor.